Still experimenting with fractal generated landscapes. In “The Call” the view is into the (mostly obscured but still bright) local star, so the main figures – humanoid and air-borne creature – had to be quite dark, almost in silhouette.
Still experimenting with fractal generated landscapes. In “The Call” the view is into the (mostly obscured but still bright) local star, so the main figures – humanoid and air-borne creature – had to be quite dark, almost in silhouette.